AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
![]() ![]() ![]() Lastly, the deck includes two Crobat V for some extra draw power. Access to an additional Single Strike Energy can make all the difference when collecting a Knock Out, and manually drawing Energy isn’t always easy in this deck due to the limited number. Nevertheless, you should always try to set up two Houndoom as soon as possible. Gengar VMAX is slightly less reliant on Houndoom than some other Single Strike decks since its attacks don't discard Energy and in a pinch, it can attack with just two. We’ve seen this Pokémon used in various Single Strike decks before, and it’s just as good in this newest one. Naturally, this makes Houndoom its perfect partner. Those Energy need to be Single Strike Energy to hit important numbers. Gengar VMAX packs quite a punch, but it does require multiple Energy to use its most powerful attack. It’s nice how Gengar VMAX elegantly covers this potential weakness all on its own! On a side note, Eternatus VMAX-the one popular Pokémon that has enough HP to always withstand a G-Max Swallow Up-is heavily reliant on having many Pokémon V in play and is thus very weak to Fear and Panic. It may also force them into suboptimal plays. At the very least, it will make the opponent question whether they should put additional Pokémon on their Bench. There will certainly be situations where it’s the better alternative. Its damage output is dependent on the opponent’s number of Pokémon V in play, so it can be a bit unreliable, but unlike G-Max Swallow Up it can be used every turn for only 2 Energy. ![]() Gengar VMAX’s Fear and Panic attack is also quite useful. However, the example decklist includes multiple cards that allow it to switch out of the Active Spot to avoid this effect. The attack does have a notable downside Gengar VMAX is unable to attack on the following turn. Attaching a fourth Single Strike Energy is a bit more difficult, but also possible, which allows it to reach 330 damage-enough to Knock Out pretty much anything. This is enough to Knock Out most Pokémon, including the popular Jolteon VMAX and Umbreon VMAX. Luckily, it does have its own evolved form! Gengar VMAX’s G-Max Swallow Up comes in at 250 base damage, which can very reasonably be increased to 310 with three Single Strike Energy. Gengar V is great, but on its own it will struggle to keep up with Pokémon VMAX that are out of reach of its attacks. Using Dark Slumber probably won’t be part of your Plan A, but having it as a backup option in case something goes wrong is certainly nice. Many decks don’t include a lot of ways to remove Special Conditions, so there’s a decent chance that one lucky (for you!) coinflip can leave your opponent’s Pokémon Asleep and unable to attack for a turn. Gengar V’s other attack, Dark Slumber, may look unremarkable at first, but it’s a very useful option to have. It’s a drawback that three damage counters must be put on Gengar V, but that rarely results in getting Knocked Out in return, making the attack well worth it. That’s enough to Knock Out almost all Basic Pokémon V, making it the ideal attack in a lot of situations. Gengar V’s Pain Explosion does 190 damage for three Darkness Energy, which adds up to 230 damage if it has 2 Single Strike Energy attached. Tablemon has been running a handful of SSH-on tournaments for a while now, and the results from those tournaments have been interesting.īoth Charizard VIV and Single Strike Urshifu are impacted surprisingly little by rotation.The deck’s main cards each have two potent attacks. So we don't know everything about how decks will be built after rotation just yet. In addition to Chilling Reign, there's still an entire additional set before rotation. Only decks that can function without all of the prior support, like Victini VMAX, will be likely to survive rotation. Fire loses basically all of its support with rotation. ![]() (Spoiler alert, almost everything from TEU-CEC is rotating, very little is saved):įire-type decks will change drastically because of the loss of Welder and because of the loss of things like Fire Crystal and Giant Hearth. You can also see the list of each card in rotating sets and whether or not they are rotating. You can see a list of highlighted losses here: So are both Triple Acceleration Energy and Volcanion, which could have helped a Charizard VMAX deck suck slightly less. Welder is one of many cards leaving the Standard format in September. The attack cost to damage output ratio is just awful. It is not worth the time or money that would be required to build the deck. That's true now, and it's triply true after rotation. Charizard VMAX is a bad card and is a terrible option to build a deck around. ![]()
0 Comments
Read More
Leave a Reply. |